AI Insights · Timothy · July 2022
Top 5 Disney Games on Android in Sweden: Q2 2022 Performance
In Q2 2022, the top 5 Disney games on Android in Sweden showed varied performance, with significant trends in downloads, revenue, and active users. Data from Sensor Tower offers detailed insights.
In the second quarter of 2022, the top 5 Disney games on the Android platform in Sweden exhibited diverse trends in downloads, revenue, and active users. Below, we break down the performance of each game, based on data from Sensor Tower.
Disney Coloring World from StoryToys saw fluctuating weekly revenue, peaking at around $124 in mid-May and ending the quarter at approximately $114. Weekly downloads varied, reaching a high of 764 in early May before declining to around 320 by the end of June. Active users followed a similar pattern, peaking at 1.05K in early May and stabilizing at around 610 by the end of the quarter.
LEGO® Star Wars™: TFA by Warner Bros. International Enterprises experienced moderate weekly revenue, with a notable increase to $34 in mid-June, concluding the quarter at $26. Weekly downloads remained steady, fluctuating between 231 and 395. Active users peaked at 456 in mid-April, with a slight decline to 296 by the end of June.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS demonstrated strong financial performance, with weekly revenue peaking at $9K in early May and ending the quarter at approximately $6.86K. Downloads were relatively stable, ranging from 194 to 441. Active users showed consistent engagement, peaking at 8.14K in early April and maintaining around 7.14K by the end of June.
LEGO® DUPLO® MARVEL by StoryToys had varying weekly revenue, with a high of $226 in late April and ending the quarter at $87. Downloads peaked at 428 in early April and concluded at 284. Active users showed a downward trend, peaking at 670 in early April and stabilizing at 443 by the end of June.
Marvel Contest of Champions from Kabam Games, Inc. displayed significant weekly revenue fluctuations, peaking at $5.28K at the end of June. Downloads were relatively stable, peaking at 319 in late May. Active users maintained a steady range, peaking at 1.24K in late May and ending the quarter at 962.
Data for these insights comes from Sensor Tower, where more detailed analytics can be found.